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PayneBrain Privacy Policies

Privacy policies for every app and game from PayneBrain / Chaotic Concoctions. Our apps are built not to collect, sell or share your personal information; each policy below gives the details. Pick an app or search for any word.

ABC Construction

Privacy policy · Effective 2026-10-02

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Effective date: 2026-10-02
Company: PayneBrain / Chaotic Concoctions
Contact: chaoticconcocations@gmail.com

This policy explains how ABC Construction (the "app"), made by PayneBrain / Chaotic Concoctions ("we", "us"), handles information. It is written in plain language for parents and guardians. The short version: the app is built for young children, it has no ads, no analytics, no accounts and no social features, and we do not collect personal information from anyone.

The short version

  • We do not collect, store or sell personal information about you or your child.
  • There are no ads, no ad networks and no tracking of any kind.
  • There are no accounts, logins, chat, user-generated content or external links inside the child-facing game.
  • Game progress and settings stay on your device. We never see them.
  • The only thing that touches the internet is the optional one-time purchase, which is handled by the app store (Apple, Google or Amazon).

What stays on your device

The app saves a few small settings on your device so the game remembers them next time: whether the unlock-all purchase has been made, which truck was last chosen, the music, sound and vibration switches, and how many stars were earned in each game mode. This information is stored only in the app's private storage on your device and is never sent to us or to anyone else.

What we do not collect

We do not ask for or collect names, email addresses, birth dates, photos, voice recordings, contacts, location, advertising identifiers or any other personal information. The app does not use the camera, the microphone, or location services, and it has no ads, so it does not use advertising identifiers.

In-app purchase and third-party services

ABC and 123 are free. Shapes, Colors, Sight Words and Animals are unlocked with a single optional one-time in-app purchase ("Unlock all games"). The purchase button and the Restore Purchases button live in a grown-ups area that is protected by a simple multiplication question, so young children cannot reach it by accident.

  • Apple App Store, Google Play or Amazon Appstore process the payment. We never see or receive your payment card or billing details. The store tells the app only whether the purchase was made, so the games can be unlocked and restored on a new device.
  • To talk to the store, the app uses Unity's in-app purchasing and core services libraries (Unity Technologies). While connecting to the store these libraries may exchange technical information, such as the product being purchased, the device type and operating system version, a random installation identifier and the network address needed to make a connection. We do not receive this information, we do not use it for advertising, profiling or tracking, and the app does not enable Unity's analytics or ad services. Unity's own policy is at https://unity.com/legal/privacy-policy.
  • Each store has its own privacy policy that covers purchases made through it: Apple (https://www.apple.com/legal/privacy/), Google (https://policies.google.com/privacy) and Amazon (https://www.amazon.com/privacy).

Children's privacy

The app is designed for toddlers and preschoolers, and we treat every user as a child. We do not knowingly collect personal information from children, and the app is designed to comply with the US Children's Online Privacy Protection Act (COPPA), the EU General Data Protection Regulation (GDPR, including its rules for children), and the app store policies for children's apps (Apple's Kids Category, Google Play's Families policy and Amazon Appstore's requirements for child-directed apps). Because we collect no personal information, there is nothing for a parent to review, correct or delete on our side.

Permissions

On Android the app asks for: network access (to reach the store for the purchase), network state (to check that a connection exists), vibration (for the small tap and crash buzzes, which can be turned off in the grown-ups area) and billing (the store purchase). On iPhone and iPad it asks for no special permissions.

Data retention and deletion

Everything the app saves lives on your device. To delete it, uninstall the app or clear its storage in your device settings. Purchase records are kept by the app store, not by us; you can manage them in your store account.

Security

Because we do not collect or hold personal data, there is no database of your information to protect. Store communication uses the encrypted connections provided by the operating system and the app store.

Your rights

Depending on where you live (for example under GDPR or the California Consumer Privacy Act) you may have rights to access, correct or delete personal data. We hold none, but you are welcome to ask us at chaoticconcocations@gmail.com. We do not sell or share personal information.

Changes to this policy

If we ever change how the app handles information, for example by adding a feature that needs data, we will update this page and the effective date below before the change ships, and we will only do so in ways that follow the children's privacy rules above.

Contact us

PayneBrain / Chaotic Concoctions
Email: chaoticconcocations@gmail.com

Effective date: 2026-10-02

ABC Dinosaurs

Privacy policy · Effective 2026-10-02

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Effective date: 2026-10-02
Publisher: PayneBrain / Chaotic Concoctions
Contact: chaoticconcocations@gmail.com

ABC Dinosaurs is a learning game for toddlers and preschoolers. We built it so that a child can play without anyone handing over personal information. This policy explains, in plain English, what the app does and does not do with data.

The short version

  • No accounts, no sign-in, no social features, no chat.
  • No advertising and no ad networks.
  • No analytics or tracking of children, and no behavioral profiling.
  • We do not collect your name, email address, location, photos, contacts or microphone/camera data.
  • Game settings and progress stay on your device.
  • The only purchase is an optional one-time unlock, handled entirely by Apple, Google or Amazon.

What stays on your device

The game saves a few things locally on the device so it can remember your choices:

  • which dino was picked,
  • the sound, music, voice and vibration settings chosen in Parent Settings,
  • how far the Numbers game counts (10 or 20),
  • star counts for completed rounds,
  • whether the optional "Unlock all games" purchase has been made.

This information is stored in the app's private storage on your device. It is never sent to us. Deleting the app deletes this information.

Information we collect

We do not collect personal information. We do not operate a server for this app, and we have no way to see who plays it or how they play.

The voice that talks to your child

The narrator uses your device's built-in text-to-speech (Apple's speech synthesizer on iPhone and iPad, Android's text-to-speech on Android). The words spoken are the game's own prompts, such as "Find the circle!". No microphone is used and nothing a child says is recorded.

In-app purchase

ABC Dinosaurs is free to download and includes the ABC and 123 games. A single, optional, one-time purchase ("Unlock all games") adds Shapes, Colors, Sight Words and Animals. There are no subscriptions.

  • The purchase button and the Parent Settings are protected by a parental gate: a multiplication question written in words, answered on a keypad, which a young child is unlikely to solve.
  • Payment is processed entirely by the app store you use (Apple App Store, Google Play or Amazon Appstore). We never see or store your card number, billing details or Apple/Google/Amazon account details. The store tells the app whether the purchase succeeded so the games can be unlocked.
  • On Apple and Google devices the app uses Unity's In-App Purchasing and Unity Services Core components to talk to the store. When the app starts, these components may contact Unity's servers to initialize and may transmit technical information needed for them to work (for example the device model, operating system version and a randomly generated installation identifier). We do not receive this information, we do not use it to identify or track children, and we do not combine it with anything else. You can read Unity's privacy policy at https://unity.com/legal/privacy-policy. The Amazon Appstore edition is a paid download with everything included and does not use in-app purchasing.

Third parties

WhoWhat forWhat they may receive
Apple App Store / Google Play / Amazon AppstoreDownloading the app and processing the optional purchaseWhatever the store itself collects under its own policy. We do not receive it.
Unity (In-App Purchasing and Services Core, Apple and Google editions)Connecting the app to the store and confirming the purchaseTechnical device information needed to initialize the service, as described above.
Device text-to-speech (Apple / Google)Reading prompts aloudNothing is sent by us.

We do not use advertising SDKs, analytics SDKs, crash-reporting SDKs or social-media SDKs. We do not sell or share personal information.

Children's privacy (COPPA, GDPR-K and similar laws)

ABC Dinosaurs is designed for children, including children under 13 and under 6. Because we do not collect personal information from users, there is no child data for us to use, share or sell. There are no ads, no links that take a child out of the game, no chat and no way to share anything publicly. Grown-up areas (Parent Settings and the purchase screen) are behind the parental gate.

If you believe a child has somehow provided personal information to us, contact us at chaoticconcocations@gmail.com and we will delete it.

Data retention and deletion

We hold no user data, so there is nothing for us to delete. Local game data lives on the device and is removed when you uninstall the app. Purchase records are held by Apple, Google or Amazon under their policies; you can use the store's own tools to manage them.

Your rights

Depending on where you live (for example under GDPR or CCPA/CPRA) you may have rights to access, correct or delete personal data. Because we do not collect personal data, there is none to provide, but you are welcome to contact us with any request or question.

Security

Because data stays on your device and nothing is sent to us, there is no central database of players to protect. Purchases are protected by the stores' own security.

Changes to this policy

If the app changes in a way that affects privacy (for example, if we ever add a feature that uses the internet), we will update this policy and the effective date above before the change ships, and we will not collect personal information from children without verifiable parental consent where the law requires it.

Contact

PayneBrain / Chaotic Concoctions chaoticconcocations@gmail.com

ABC Fireworks

Privacy policy · Effective September 30, 2026

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✓ 100% Kid-Safe & COPPA Compliant

PayneBrain • ABC Fireworks

Effective Date: September 30, 2026 • Last Updated: September 30, 2026

🛡 Executive Summary for Parents & Guardians

At PayneBrain, we hold children's privacy to the absolute highest standard. ABC Fireworks is an educational experience designed for toddlers and young children. We do not collect, store, sell, or share any personal information whatsoever.

No Tracking or Analytics Zero third-party trackers, telemetry, or user profiling.

No Advertisements No ad banners, interstitials, or behavioral ad networks.

Parental Gate Protected In-app purchases and external links sit behind math barriers.

100% Offline Capable The game runs completely self-contained on your device.

1. Information We Do Not Collect

Unlike many other apps, ABC Fireworks does not collect any personal data. When you or your child play ABC Fireworks:

  • We do not ask for your child's name, age, birthday, email, or contact information.
  • We do not collect device identifiers (IDFA, GAID, IMEI, MAC address).
  • We do not track geographic location (GPS, Wi-Fi, or IP triangulation).
  • We do not access device microphones, cameras, photos, or contact address books.
  • We do not require user registration, passwords, or account creation.

2. Data Stored Locally on Your Device

ABC Fireworks only stores basic gameplay preferences locally on your physical device using standard local system preferences. This includes:

  • Sound effects and lullaby music toggle states (On / Off).
  • Haptic feedback toggle state (On / Off).
  • Entitlement unlock flag (whether the one-time premium firework pack has been unlocked).

This data remains strictly on your device and is never transmitted to PayneBrain or any third-party servers.

3. Children's Online Privacy Protection Act (COPPA) & Global Children's Laws

We strictly adhere to the Children's Online Privacy Protection Act (COPPA), the General Data Protection Regulation (GDPR / GDPR-K), the UK Age Appropriate Design Code, and Apple's Kids Category Guidelines:

  • We do not knowingly collect personally identifiable information from children under 13 (or under 16 where applicable).
  • We do not condition a child's participation in games or educational activities on disclosing personal information.
  • Parents and guardians can play alongside their children with total confidence that no surveillance, profiling, or behavioral tracking occurs.

4. In-App Purchases & Parental Gate

ABC Fireworks offers an optional, one-time in-app purchase to unlock additional educational firework categories (Shapes, Colors, Sight Words, and Animals).

  • Parental Gate: Every entry point to the store is locked behind a strict adult verification barrier (a randomized multiplication equation on a touch keypad). A child cannot accidentally open the purchase dialog.
  • Store Processing: All financial transactions are processed directly and securely through the Apple App Store (Apple Inc.) or the Google Play Store (Google LLC). PayneBrain never receives, sees, or stores your credit card number or billing information.
  • No Subscriptions: There are no recurring monthly or annual charges, no consumable loot, and no hidden fees.

5. Third-Party Services & Advertising

ABC Fireworks contains zero third-party advertisements and zero third-party analytics SDKs:

  • We do not integrate Google Analytics, Firebase Analytics, Meta SDKs, or similar tracking frameworks.
  • We do not show targeted, behavioral, or programmatic ads.
  • The app does not communicate with any external advertising servers.

6. Support & Direct Communication

If you choose to contact PayneBrain directly for customer support via email, we will only use your email address to reply to your inquiry. We will never add you to promotional marketing lists without your consent, nor will we sell your contact details to third parties.

7. Changes to This Privacy Policy

We may update this Privacy Policy from time to time to maintain alignment with legal standards or store guidelines. Any revisions will be reflected on this page with an updated "Last Updated" date.

8. Contact Us

If you have any questions, comments, or requests regarding this Privacy Policy or your child's privacy, please reach out directly:

PayneBrain Support

Email: support@paynebrain.com

Developer: PayneBrain

Application: ABC Fireworks

ABC Trains

Privacy policy · Effective 2026-10-06

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Effective date: 2026-10-06
Company: PayneBrain / Chaotic Concoctions
Contact: chaoticconcocations@gmail.com

ABC Trains is a learning game for toddlers and preschoolers. We built it so that a child can play it safely without us knowing anything about them. This policy explains, in plain English, what the app does and does not do with information.

The short version

  • We do not collect personal information. Not from children, not from parents.
  • No accounts, no sign-in, no email addresses, no names, no ages.
  • No ads. There are no ads anywhere in the app, and no ad networks.
  • No analytics and no tracking. The app does not measure or follow what a child does, and it does not use any advertising ID.
  • No chat, no social features, no links out of the app, no user-generated content.
  • The app works without an internet connection. It does not need one to play. (Buying or restoring the optional unlock uses the internet to reach the App Store or Google Play.)
  • Everything the app remembers stays on your device and is removed when you delete the app.

What the app stores on your device

To work properly the app remembers a few things in its own private storage on the device:

  • your sound settings (music, sound effects, voice volume), and whether vibration and on-screen captions are on or off;
  • play progress: stars earned, stickers collected, and how well the child is doing in each game, so the games can get a little easier or harder to suit them;
  • which "home screen" was used last, and which place (world) was picked;
  • whether the full game has been unlocked.

This information is never sent to us or to anyone else. It cannot be read by us. It is deleted when the app is uninstalled.

Purchases

On the Apple App Store and Google Play, ABC Trains is free to download and includes a free section to try; a single optional one-time in-app purchase unlocks the rest of the game. On the Amazon Appstore it is a paid app with everything included and no in-app purchases. There are no subscriptions and no consumable purchases.

  • Purchases are handled entirely by the store you downloaded the app from (Apple App Store, Google Play or Amazon Appstore). We never see or receive your name, payment card, address or any other payment details.
  • When the app opens, it asks the store's own purchasing system (Apple StoreKit or Google Play Billing) for the local price and whether the full game has already been bought on that store account, so a reinstalled or new device unlocks by itself and "Restore purchase" works. That conversation is between the app and the store, under the store's own privacy policy. The app only keeps the answer "unlocked: yes/no" on the device.
  • If the device uses Apple's Ask to Buy or Google's family purchase approval, the purchase waits for the parent's approval and the game unlocks once it is approved.
  • Every purchase, the "Restore purchase" button and the settings screen are kept behind a grown-ups-only gate (a multiplication question whose answer has to be typed in) so children cannot buy things by accident.

Permissions

The app does not ask for access to the camera, microphone, photos, contacts, location, calendar, files, or anything else on your device. The only device feature it uses is vibration (gentle haptic feedback), which can be turned off in the grown-ups settings. Vibration does not involve any personal information.

Children's privacy

ABC Trains is designed for children, including children under 13 and under 6. Because the app does not collect any personal information, we do not knowingly collect, use, or share personal information from children, and the app is built to be consistent with the US Children's Online Privacy Protection Act (COPPA), the EU/UK General Data Protection Regulation (GDPR and "Article 8" rules for children), the Apple App Store Kids Category rules and the Google Play Families Policy.

Because we hold no information about children, there is nothing for a parent to review, correct or delete on our side. If you have any concern, please write to us (contact below).

Third parties

  • No advertising, analytics, attribution, crash-reporting or social-media software is built into the app.
  • The game is made with the Unity engine. Purchases go through Unity's In-App Purchasing component, which simply passes the request to the Apple App Store or Google Play on the device. The app does not turn on any of Unity's online services (such as Unity Gaming Services, analytics, ads or receipt checking), so it does not send information to Unity.
  • The only outside party involved is the store (Apple, Google or Amazon) that handles downloads and the optional purchase, under its own policies.

In plain answers

  • Does the app include third-party analytics? No.
  • Does the app include third-party advertising? No.
  • Will the data be shared with any third parties? No. If so, for what purposes and where will this information be stored? N/A.
  • Is the app collecting any user or device data for purposes beyond third-party analytics or third-party advertising? No.

Data retention, sharing and deletion

We do not keep any data about you or your child, because we do not receive any. We do not sell, rent, share or disclose information to anyone. To remove everything the app has saved on your device, uninstall the app (or clear its storage in your device settings).

Where is information processed?

On your own device only. Nothing is transferred to another country by the app.

Your rights

Wherever you live (including the EU/UK and California), you have the right to ask what information a company holds about you, and to have it corrected or deleted. We hold none, but you are welcome to ask us at the address below and we will confirm that in writing.

Changes to this policy

If the app ever changes in a way that affects privacy (for example, if a new feature needed to collect information), we will update this page and the effective date above before the change, and we will not collect personal information from children without the consent that the law requires.

Contact

PayneBrain / Chaotic Concoctions Email: chaoticconcocations@gmail.com

African American History App (AAHA)

Privacy policy · Effective February 26, 2026

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Privacy Policy — Last updated February 26, 2026

Overview

The AAHA — African American History App (“the App”) is published by PayneBrain Studios. This Privacy Policy explains what information the App accesses, how it is used, and your rights. The short version: we collect nothing. All data stays on your device.

Information We Do Not Collect

The App does not collect, transmit, store on any server, or share any personal information. Specifically, we do not collect:

  • Your name, email address, or any account credentials
  • Your location
  • Device identifiers or advertising IDs
  • Usage analytics or crash reports
  • Any biometric data
  • Contact lists, photos, microphone, or camera access

Data Stored Locally on Your Device

The App stores the following data using Apple’s standard UserDefaults mechanism, which is kept exclusively on your device and never transmitted anywhere:

  • Which exhibit stories you have viewed (to show reading progress)
  • Stories and videos you have saved to your personal collection
  • Your notification preferences (on/off and frequency)
  • The last “Did You Know?” fact shown, so the same fact is not repeated on the same day

This data is stored under your device’s standard app storage and is deleted when you uninstall the App. It is never backed up to any PayneBrain servers. It may be included in iCloud device backups if you have iCloud Backup enabled — this is controlled entirely by Apple’s backup system and your own device settings.

Push Notifications

The App may request permission to send local push notifications with historical “Did You Know?” facts. These notifications are generated entirely on your device using Apple’s UNUserNotificationCenter framework. No notification data is sent to or processed by any external server. You can disable notifications at any time in your device Settings › Notifications.

Third-Party Links (YouTube)

The App contains links to videos hosted on YouTube. When you tap a video link, you are directed to YouTube via your browser or the YouTube app. YouTube’s own privacy policy governs your interaction with their service. We do not share any data with YouTube, and the App does not embed or preload any YouTube content — it simply opens the URL you choose.

Children’s Privacy

The App is an educational history app rated 4+ and appropriate for all ages. Because the App does not collect any personal information from any user, it complies with the Children’s Online Privacy Protection Act (COPPA) and similar regulations worldwide.

Third-Party SDKs and Services

The App uses no third-party analytics, advertising, or crash-reporting SDKs. The only frameworks used are Apple’s own system frameworks (SwiftUI, Foundation, UserNotifications, Combine). There are no embedded trackers of any kind.

Your Rights

Because we collect no personal data, there is no profile to access, correct, export, or delete. If you wish to clear your local reading progress and saved items, you can do so by uninstalling the App.

Changes to This Policy

If we ever change how data is handled — for example, if we add features that require new permissions — we will update this page and change the “Last updated” date above. Continued use of the App after any update constitutes acceptance of the revised policy.

Contact

If you have any questions about this Privacy Policy, please contact us at: support@paynebrain.com

The Barbershop Game

Privacy policy · Effective October 2026

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Last Updated: October 2026
Developer: Chaotic Concoctions (Carlton Payne III)
Contact: carlton.payne@hotmail.com

Chaotic Concoctions ("we", "us", or "our") develops The Barbershop Game (also known as PayneBrain Braids and Barbershop). We are dedicated to providing a safe, joyful, and private gaming environment for players of all ages, especially children and families.

Summary for Parents & Guardians

The Barbershop Game does not collect, store, sell, or transmit any personal information. There are no third-party advertisements, no tracking or behavioral profiling tools, and no third-party analytics SDKs. All game progress is kept strictly on your local device.

1. Information We Do Not Collect

We follow strict data minimization principles:

  • Personal Identifiers: We do not collect names, email addresses, phone numbers, photos, physical addresses, or device IDs.
  • Location Data: We do not track or request GPS or approximate location data.
  • Third-Party Analytics: We do not include third-party tracking frameworks, analytics services (e.g., Firebase, Google Analytics), or behavioral profiling tools.
  • Advertisements: There are no third-party ads or ad networks in the game.
  • Accounts: No account creation or login is required to play.

2. Local Data Storage

Gameplay data (such as coins earned, unlocked hairstyles, salon progress, shop upgrades, and audio settings) is stored exclusively on your local device. This data is never sent to external servers or accessible to third parties.

3. In-App Purchases & Parental Gate

The game is free to download and offers an optional one-time In-App Purchase ("Full Game") to unlock additional days, hairstyles, and Freestyle mode:

  • All purchases are processed directly and securely through Apple's App Store (StoreKit) or the respective platform app store. We do not collect or store your billing, payment, or credit card details.
  • Parental Gate: In strict accordance with Apple's App Store Guidelines for the Kids Category, commercial purchase screens are placed behind a multiplication parental gate to ensure that only a parent or guardian can initiate a transaction.

4. Compliance with COPPA and Child Privacy Regulations

We comply with the Children's Online Privacy Protection Act (COPPA) in the United States and the General Data Protection Regulation (GDPR-K) in the European Union. We do not knowingly collect personal data from children under 13 (or under 16 where applicable).

5. App Store Nutrition Label (App Privacy)

When completing the App Store Connect App Privacy questionnaire:

  • Data Collection: Select "No, we do not collect data from this app."

6. Contact Us

If you have any questions, comments, or concerns regarding this Privacy Policy or our child privacy standards, please contact us at:
Chaotic Concoctions
Attn: Carlton Payne III
Email: carlton.payne@hotmail.com

Chalk & Math

Privacy policy · Effective 2026-10-17

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Effective date: 2026-10-17
App: Chalk & Math (Android com.chalkandmath.app, iOS com.chaotic.chalknmathpro.pro)
Company: PayneBrain / Chaotic Concoctions
Contact: chaoticconcocations@gmail.com

Chalk & Math is a math game for children in kindergarten through 5th grade. We built it so that it does not need to know anything about your child. This policy explains that in plain English.

The short version

  • Chalk & Math does not collect, send, sell or share any personal information.
  • There are no accounts, no ads, no analytics and no tracking. On the Apple App Store and Google Play there is one optional in-app purchase ("Unlock All Practice"), which is handled entirely by Apple or Google.
  • The game works completely offline.
  • The only thing it remembers (the stars your child earns, a few counters and settings) is saved on your own device and never leaves it.

What the app stores on your device

Chalk & Math saves a very small progress file in the app's private storage on your device (using the standard Unity "PlayerPrefs" feature). It contains:

  • the number of stars earned in each math topic and Money Math level, and best scores,
  • how many answers were right in total and the best answer streak,
  • whether sound is on or off, and the chosen speed (Relaxed, Normal or Quick),
  • which topics have free practice on this device, and whether the unlock was bought.

This file is only used to show your child's stars and settings the next time they play. It is not sent to us or to anyone else. We cannot see it. The finger drawings made on the Scratch Pad and the Doodle Board are not saved at all: they disappear when the screen is closed.

What we do NOT collect

We do not collect names, email addresses, ages, birthdays, photos, voice recordings, contacts, precise or approximate location, device advertising identifiers, or any other personal information. The app does not use the camera, microphone, contacts, photos or location.

Third parties and SDKs

Chalk & Math is built with the Unity game engine. The game contains no advertising SDK, no analytics SDK, no crash-reporting service and no social login. The Apple and Google versions include Unity In-App Purchasing, which only passes the one unlock purchase to the App Store or Google Play; payment details go to Apple or Google, never to us, and the game itself sends no information anywhere. The game does not link out to websites.

If you download the app or buy the unlock from the Apple App Store, Google Play or the Amazon Appstore, that store processes the payment and may collect its own information under its own privacy policy. We do not receive personal or payment information from the stores. Whether the unlock was bought is remembered only on your device.

Children's privacy (COPPA, GDPR-K and similar laws)

Chalk & Math is designed for children, including children under 13. Because we collect no personal information from anyone, there is nothing to get parental consent for, and nothing about a child is shared. The game has no chat, no user-generated content that is shared and no links out of the app, so children cannot be contacted, tracked or sent to other sites through it. The only purchase is behind a parents-only question, and children never see a price.

Data retention and deletion

Because everything stays on the device, you are in control:

  • To erase the saved stars and settings, uninstall the app, or clear the app's storage (Android: Settings > Apps > Chalk & Math > Storage > Clear data).
  • We hold no data about you, so there is nothing for us to delete on a server.

Security

Since no personal data is collected or transmitted, the main protection is that your child's progress never leaves the device. We keep the app up to date through the app stores.

International users

We do not transfer any personal data, so no cross-border transfer takes place. Residents of the EU/UK, California and other regions with privacy rights can contact us at the address below to ask any question; we will confirm that we hold no personal data about them.

Changes to this policy

If the app ever changes in a way that affects privacy (for example if we add an online feature), we will update this policy and the stores' privacy information before the change is released, and the "Effective date" above will change.

Contact

Questions about this policy or about Chalk & Math:

PayneBrain / Chaotic Concoctions chaoticconcocations@gmail.com

Dodgeball Basketball

Privacy policy · Effective 2026-10-02

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Effective date: 2026-10-02
Publisher: PayneBrain / Chaotic Concoctions
Contact: chaoticconcocations@gmail.com

This policy explains what Dodgeball Basketball ("the game") does with information. The short version: the game does not collect, store on our servers, share or sell any personal information.

What we collect

Nothing. The game has no accounts, no sign-in, no chat, no online features, no advertising and no analytics. It does not ask for your name, email address, location, contacts, photos, camera or microphone, and it does not use the advertising ID of your device.

What stays on your device

The game saves a few settings locally so it can remember them next time: the team you picked, your opponent, the difficulty level, and whether haptics (vibration) are on. This is stored in the game's private storage on your device. It never leaves your device and it is deleted when you uninstall the game.

Third parties

The game is built with the Unity engine. We have turned off all Unity online services (analytics, advertising, purchasing, crash and performance reporting), and the game contains no advertising, analytics or other third-party SDKs. The game makes no network connections, so no information is sent to Unity, Google, Apple, Amazon or anyone else by the game itself.

Please note that the store you download the game from (Google Play, the Apple App Store or the Amazon Appstore) and your device's operating system have their own privacy practices, which apply to your download and your device. They are not controlled by us.

Permissions

The game asks for no permissions that give access to your personal data. On Android it uses the "vibrate" permission to provide haptic feedback, which you can switch off in the game's menu. On iPhone and iPad it uses the system haptic engine, with no permission needed.

Children

The game is a general-audience arcade sports game and is not designed to be a children's app. Because the game collects no personal information from anyone, it also collects none from children. If you are a parent or guardian and have a concern, please contact us at chaoticconcocations@gmail.com.

Data retention and deletion

We hold no data about you, so there is nothing for us to retain, export or delete. To remove the settings stored on your device, uninstall the game or clear its storage in your device settings.

Your rights (GDPR, UK GDPR, CCPA and similar laws)

Because we do not collect or process personal data, these rights (access, correction, deletion, portability, objection, opt-out of sale or sharing) have nothing to apply to. We do not sell or share personal information and we do not track you across apps or websites. If you believe we hold information about you, contact us and we will check and reply.

Security

Since the game sends nothing over the internet and keeps only a few local settings, there is no personal data to protect on our side.

Changes to this policy

If the game ever adds online features, ads, analytics or purchases, we will update this policy before the update is released and change the effective date above.

Contact

PayneBrain / Chaotic Concoctions chaoticconcocations@gmail.com

Emojitional

Privacy policy · Effective September 9, 2026

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Effective Date: September 9, 2026
Last Updated: September 9, 2026

Welcome to Emojitional ("the App"), developed and operated by Eye Candy Company ("we", "us", or "our"). We are committed to protecting your privacy and providing a safe, enjoyable gaming experience.

This Privacy Policy explains what information is collected, how it is used, and how your privacy is protected when you play Emojitional on iOS devices.

1. Summary of Our Practices

  • No Account Required: You do not need to register, create an account, or provide personal information (such as your name, email, or phone number) to play Emojitional.
  • Local Game Data: Your game progress, level completion, coin balance, hints, settings, and statistics are stored locally on your device.
  • Secure Purchases: All in-app purchases (such as coin packs, hint packs, and "Remove Ads") are processed securely by Apple via StoreKit. We never see or store your payment card details.
  • Advertisements: We use Google AdMob to display banner, interstitial, and rewarded video ads. Ad networks may collect anonymous identifiers and device data to serve and measure ads.
  • No Location Tracking: We do not request, access, or track your GPS or precise location.

2. Information We Collect and Receive

A. Information Stored Locally on Your Device

When you play Emojitional, the following data is saved locally on your iOS device using standard Apple storage (UserDefaults / Keychain):

  • Coins, hints, and extra lives balances
  • Solved puzzles, high scores, streaks, and level progression
  • Category unlock statuses and daily challenge completion states
  • User preferences (sound effects, haptic feedback toggles)
  • Ad-free status (if the "Remove Ads" in-app purchase was completed)

This data remains on your device and is not uploaded to any private external server operated by us.

B. In-App Purchases (StoreKit)

If you make an in-app purchase in Emojitional, transactions are handled exclusively by Apple Inc. through the App Store and Apple's StoreKit framework.

  • Apple processes your payment and provides Emojitional with an encrypted transaction receipt to unlock your purchased digital goods (such as coins, hints, or removing ads).
  • We do not collect, process, or store your credit card numbers, bank information, or billing address.
  • Your purchases are governed by Apple's Media Services Terms and Conditions and Apple's Privacy Policy.

C. Advertisements and Analytics (Google AdMob)

The App integrates Google AdMob (Google LLC) to deliver banner advertisements, full-screen interstitials, and optional rewarded video ads (e.g., watching an ad to earn hints or coins).

Depending on your device settings and consent, Google AdMob may collect and process:

  • Device Identifiers: The Apple Identifier for Advertisers (IDFA) — only if you grant permission via Apple's App Tracking Transparency (ATT) prompt — or the Identifier for Vendors (IDFV), along with temporary anonymous ad session identifiers.
  • Device & Technical Information: Device model, operating system version, screen resolution, language settings, device carrier, and approximate network connection type (Wi-Fi vs. cellular).
  • Ad Interaction & Diagnostics: Impressions, clicks, ad load times, video completion rates, and crash/error reports to ensure ad delivery reliability.

For more details on how Google processes ad data, please review:

3. How We Use Information

The data collected or processed through the App is used solely to:

  1. Provide and maintain smooth gameplay functionality and save your game progress.
  2. Deliver in-game rewards, hint mechanics, and virtual coin features.
  3. Validate and fulfill in-app purchases through Apple StoreKit.
  4. Display relevant advertisements and rewarded video ads to support free access to the game.
  5. Monitor app performance, prevent fraud, and troubleshoot bugs or technical errors.

4. Third-Party Service Providers

We do not sell, rent, or trade your personal data. We only work with trusted service providers who adhere to strict data security standards:

Partner / ServicePurposePrivacy Policy Link
Apple App Store / StoreKitApp distribution, in-app purchases, receipt validationApple Privacy Policy
Google AdMobIn-game banner, interstitial, and rewarded ad deliveryGoogle AdMob Privacy

6. Children's Privacy (COPPA & GDPR-K Compliance)

Emojitional is designed as a family-friendly word puzzle and brain training game suitable for general audiences.

  • We do not knowingly collect personal identifiable information from children under the age of 13 (or under 16 in the European Economic Area / UK).
  • If you are a parent or guardian and believe that your child has provided personal information to us without appropriate consent, please contact us immediately at the email address below, and we will promptly take steps to remove such data.

7. Data Retention and Deletion

  • Local Game Data: You have full control over your local data. You can reset your game progress from within the app settings or delete the app entirely from your device, which immediately removes all local game files and preferences.
  • Third-Party Data: Data collected by Apple or Google AdMob is retained according to their respective privacy policies and regulatory requirements.

8. International Data Transfers

If you access Emojitional outside of the United States, please note that third-party ad services (such as Google) may process data on servers located in the United States and other countries. These transfers comply with standard contractual clauses and applicable international data protection laws.

9. Changes to This Privacy Policy

We may update this Privacy Policy from time to time to reflect changes in our app features, legal requirements, or third-party SDK updates. The updated version will be indicated by the "Last Updated" date at the top of this page. We encourage you to review this Privacy Policy periodically.

10. Contact Us

If you have any questions, concerns, or feedback regarding this Privacy Policy or our privacy practices, please contact us:

When completing the App Privacy questionnaire in App Store Connect, use the following configuration:

Do you or your third-party partners collect data from this app?

Yes

1. Data Types Collected

A. Identifiers
  • Device ID: Collected by third-party advertising partners (Google AdMob).
  • Usage: Third-Party Advertising, Analytics.
  • Linked to user? No (Data Not Linked to You).
  • Used for tracking? No (non-personalized).
B. Usage Data
  • Product Interaction & Advertising Data:
  • Usage: Third-Party Advertising, Analytics.
  • Linked to user? No (Data Not Linked to You).
  • Used for tracking? No.
C. Diagnostics
  • Crash Data & Performance Data:
  • Usage: App Functionality, Analytics.
  • Linked to user? No (Data Not Linked to You).
  • Used for tracking? No.

2. Summary for App Store Product Page

  • Data Not Linked to You:
  • Identifiers (Device ID)
  • Usage Data (Product Interaction, Advertising Data)
  • Diagnostics (Crash Data, Performance Data)
  • Data Linked to You: None
  • Data Used to Track You: None

Glass Half Full

Privacy policy · Effective 2026-10-02

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Effective date: 2026-10-02
Publisher: PayneBrain / Chaotic Concoctions
Contact: chaoticconcocations@gmail.com

Glass Half Full (also known inside the game as "SHATTER") is a single-player platform game about a little glass of water. This policy explains, in plain language, what the app does with your information. The short version: it does not collect any of it.

What we collect

Nothing. Glass Half Full does not collect, record, transmit, sell or share any personal information, device identifiers, location, contacts, photos, microphone or camera data, or usage statistics. We cannot see who plays the game or how.

What stays on your device

The game saves your progress (which levels you have unlocked, your best results and stars) and your settings (sound, music, vibration and touch-button preferences) in the app's private storage on your own device. This data never leaves your device. It is removed when you uninstall the app, or when you use Settings > Reset inside the game to erase your progress.

Permissions

  • Vibration (Android): used only to give small haptic feedback when the glass lands, sloshes or cracks. You can switch haptics off in the game's Settings.
  • Internet (Android): the Android system lists a network permission for the app, which is added automatically by the game engine. The game does not use it: it makes no network connections of its own.
  • The app does not ask for your location, contacts, photos, camera, microphone, storage or any account.

Advertising, analytics and purchases

  • No advertising and no ad networks.
  • No analytics, tracking, crash-reporting or "diagnostics" services.
  • No in-app purchases. Any one-time purchase price of the app is handled entirely by the app store you download it from (Apple App Store, Google Play or Amazon Appstore) under that store's own privacy policy. We do not receive your payment details.
  • No social features, accounts, chat, user-generated content or links to external websites.

Third parties

The game is built with the Unity engine. We do not enable any Unity cloud, analytics, advertising or purchasing services, and the app does not send data to Unity or to anyone else.

Children

The game is friendly for players of all ages and contains no ads, no purchases inside the game, no chat and no data collection, so there is no personal information from children (or anyone else) for us to collect, use or share. We comply with the spirit of COPPA (US), the GDPR and the UK Age-Appropriate Design Code by collecting nothing in the first place. If you are a parent or guardian and have a question, please contact us at the address above.

Your rights and data deletion

Because we hold no personal data about you, there is nothing for us to access, correct, export or delete. You control the only data that exists (your save file) and can erase it at any time by using Settings > Reset in the game or by uninstalling the app. Residents of the EEA, UK, California and other regions with privacy rights are welcome to contact us to confirm this.

Data retention and security

We retain nothing. Your local save file is stored by your device's operating system in the app's private storage and is protected by the operating system's own app sandbox.

Changes to this policy

If the app ever changes in a way that affects privacy (for example, if a future version added ads or online features), we will update this policy and the effective date above before that version is released.

Contact

Questions about this policy? Email chaoticconcocations@gmail.com.

(c) 2026 PayneBrain / Chaotic Concoctions

Killer Bee'sness

Privacy policy · Effective 2026-10-15

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Effective date: 2026-10-15
Publisher: PayneBrain / Chaotic Concoctions
Contact: chaoticconcocations@gmail.com

This policy explains what Killer Bee'sness ("the game") does with information. The short version: the game does not collect, store on our servers, share or sell any personal information.

Data questions, answered plainly

  • Does the app include third-party analytics? No.
  • Does the app include third-party advertising? No.
  • Will the data be shared with any third parties? No. If so, for what purposes and where will this information be stored? N/A
  • Is the app collecting any user or device data for purposes beyond third-party analytics or third-party advertising? No.

What we collect

Nothing. The game has no accounts, no sign-in, no chat, no online multiplayer, no advertising and no analytics. It does not ask for your name, email address, location, contacts, photos, camera or microphone, and it does not use your device's advertising ID.

What stays on your device

The game saves your progress locally so you can pick up where you left off: finished jobs and stars, honey (the in-game currency), upgrades, unlocked suits and gadgets, side quests, settings (music, sound effects, haptics), and fun lifetime statistics shown on the in-game stats screen (for example steps taken or bugs exterminated). This is stored in the game's private storage on your device. It never leaves your device, and it is deleted when you uninstall the game.

In-app purchase

On iPhone and iPad the game offers one optional in-app purchase that unlocks the full game. Purchases are processed entirely by Apple through the App Store; we never see or receive your payment details, name or Apple ID. The game only asks the App Store whether the purchase has been made so it can unlock the content.

Third parties

The game is built with the Unity engine. We have turned off all Unity online services (analytics, advertising, crash and performance reporting), and the game contains no advertising, analytics or other third-party SDKs. Apart from the App Store purchase check described above, which is handled by Apple, the game makes no network connections, so no information is sent to Unity, Apple or anyone else by the game itself.

The App Store and your device's operating system have their own privacy practices, which apply to your download, your purchases and your device. They are not controlled by us.

Permissions

The game asks for no permissions that give access to your personal data. On iPhone and iPad it uses the system haptic engine for vibration feedback (no permission needed), which you can switch off in the game's settings. On Mac it runs inside the App Store sandbox and only reads and writes its own saved game.

Children

The game is a general-audience cartoon action game. Because it collects no personal information from anyone, it also collects none from children. If you are a parent or guardian and have a concern, please contact us at chaoticconcocations@gmail.com.

Data retention and deletion

We hold no data about you, so there is nothing for us to retain, export or delete. To remove the progress stored on your device, uninstall the game (or use "Reset Progress" in the game's settings).

Your rights (GDPR, UK GDPR, CCPA and similar laws)

Because we do not collect or process personal data, these rights (access, correction, deletion, portability, objection, opt-out of sale or sharing) have nothing to apply to. We do not sell or share personal information and we do not track you across apps or websites. If you believe we hold information about you, contact us and we will check and reply.

Changes to this policy

If the game ever adds online features, ads or analytics, we will update this policy before that update is released and change the effective date above.

Contact

PayneBrain / Chaotic Concoctions chaoticconcocations@gmail.com

Oh Duck!

Privacy policy · Effective 2026-10-04

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Effective date: 2026-10-04 (version 3.1 of the app)
Publisher: PayneBrain / Chaotic Concoctions
Contact: chaoticconcocations@gmail.com

Oh Duck! is a single-player rubber-duck adventure down the Mississippi River for phones, tablets, computers and consoles. This policy explains in plain English what the app does and does not do with information, and why.

The short version:

  • We, the makers of Oh Duck!, do not collect or receive any personal information about you, and we never sell it. There are no accounts, no chat and no sign-in.
  • The free Apple App Store and Google Play versions show ads from Google AdMob. Google's ad software may process some device information to show and measure those ads.
  • Every ad request is marked as directed to children. That means Google does not show personalized (interest-based) ads or remarketing ads in Oh Duck!, and the app does not track you across other companies' apps and websites. This applies to everyone, whatever their age.
  • On the Apple App Store and Google Play you can buy Remove Ads once. Apple or Google handles the payment; we never see your payment details.
  • The Amazon Appstore version is a paid download with no ads and no in-app purchases.
  • Your game progress stays on your own device.

1. What stays on your device

To remember your progress, the game keeps a small save file on your device. It contains only game information:

  • your bread count;
  • which levels you have finished and your stars;
  • which duck skins and hats you own and which ones you are wearing;
  • your settings: music and sound volume, haptics, graphics quality, screen orientation and tilt steering;
  • whether you have bought Remove Ads, and when you last collected the free-bread reward.

This file is not sent to us or to anyone else. You can erase it at any time with Settings > Reset Save, or by uninstalling the app. Resetting the save does not cancel a purchase: Remove Ads belongs to your store account and comes back with Restore in Settings.

2. Advertising (Google AdMob)

The free Apple App Store and Google Play versions of Oh Duck! are supported by ads from Google AdMob, part of Google LLC. The app uses Google's Google Mobile Ads software. Three kinds of ads may appear:

  • a banner at the top of the screen;
  • a full-screen ad between levels;
  • optional "reward" ads. You can choose to watch one to double the bread from a level (2x bread), to get an extra heart after a game over, or to get free bread in the Wardrobe. These only play when you tap the button.

Ads are child-directed and not personalized. The app marks every ad request as directed to children under the US Children's Online Privacy Protection Act (COPPA), and as coming from a user under the age of consent in the EU and UK. Because of this:

  • Google does not use information from Oh Duck! to build an advertising profile about you;
  • Google does not show interest-based (personalized) ads or remarketing ads;
  • the app does not use your device's advertising ID (the Android advertising ID or Apple's IDFA) and does not show Apple's App Tracking Transparency permission request, because it does not track you across other companies' apps and websites.

What Google may process to show these ads. To deliver, limit and measure ads and to prevent fraud and abuse, the Google Mobile Ads software built into the app may send Google:

  • your IP address, which can indicate an approximate location such as your city or region;
  • basic device and app information, such as the device model, operating system, language and app version;
  • information about how ads are shown and tapped (app interactions);
  • diagnostic and crash information from the ad software;
  • other device or app identifiers that Google uses for ad delivery, limiting how often an ad is shown, measurement and security (these are not the advertising ID and are not used for personalized ads).

We do not receive this information. Google handles it under its own policies:

  • How Google uses information from sites or apps that use its services: https://policies.google.com/technologies/partner-sites
  • Google Privacy Policy: https://policies.google.com/privacy

Your choices:

  • Buy Remove Ads (Apple App Store and Google Play) to turn off the banner and the ads between levels. Reward ads stay available, but only if you choose to watch one.
  • Where the law requires it, for example in the EU, UK or Switzerland, Google's consent tool (the Google User Messaging Platform) may ask for your choices when the app starts. When privacy options are required, a Privacy button appears in the game's Settings so you can review them. Your choices are stored on your device by Google's software.
  • You can reset or limit your device's advertising settings in the device settings (iOS Settings > Privacy and Security > Apple Advertising, or Android Settings > Privacy or Google > Ads).
  • You can turn off the internet connection for the game. It plays fine offline and no ads load.

3. In-app purchase: Remove Ads

On the Apple App Store and Google Play you can buy Remove Ads once. Apple or Google handles the whole payment under their own terms and privacy policies, and we never see your name, card number or other payment details. The store simply tells the app that Remove Ads was bought, and the app remembers this in its save file. Settings > Restore restores the purchase on a new device. Remove Ads unlocks no game content.

To talk to the stores the app uses Unity In-App Purchasing, a software library from Unity Technologies. While processing a purchase it connects to the store and may also send Unity limited technical purchase information, such as the product ID, the result of the purchase, the platform and app version, and a random installation identifier, which Unity uses to operate and monitor purchase processing. It does not contain your name or email address, and we do not use it to identify you. See Unity's privacy policy at https://unity.com/legal/privacy-policy for details.

The Amazon Appstore version has no purchases and no purchase code.

4. Amazon Appstore, computer and console versions

  • Amazon Appstore: a paid download. It contains no ads, no in-app purchases and no advertising or consent software, and it sends nothing about you to us or to any ad company.
  • Mac, Windows and console versions: no ads, no purchases and no internet features. They collect nothing and keep only the save file described in section 1. On consoles, the platform may store that save file in its own cloud-save service, under the platform's privacy policy.

5. Tilt steering (motion sensor)

If you turn on Tilt to Steer in Settings, the app reads your device's motion sensor while you play to steer the duck. These readings are used instantly on your device and are never stored or sent anywhere. Tilt steering is off unless you switch it on.

6. Vibration (haptics) and game controllers

With haptics on, the app makes your phone or game controller vibrate during play. This uses only the device's vibration motor or the controller's rumble. Controller input is used only while you play and is never stored or sent anywhere. You can turn haptics off in Settings.

7. Internet use and permissions

The game itself plays fully offline. On the Apple App Store and Google Play versions, the app connects to the internet only to load ads (Google AdMob and its consent tool) and to check or make the Remove Ads purchase through the store. We do not run any servers for the game. There are no accounts, no chat and no sign-in. Oh Duck! is built with the Unity engine; we have switched off Unity's optional analytics, crash-reporting and performance-reporting services, so Unity receives no information about your play beyond the purchase information in section 3.

On Android the Google Play version asks for these permissions:

  • Internet and network state: to load ads and to reach Google Play for the purchase;
  • Vibration: for the haptic feedback you can switch off in Settings;
  • Billing: to make the one Remove Ads purchase through Google Play;
  • Wake lock and foreground service: standard permissions that Google's ad and Play software libraries may use to finish their work reliably.

Because ads are child-directed, the Android app does not ask for the advertising-ID permission. It never asks for access to your location, contacts, camera, microphone, photos or storage. On iPhone and iPad the app asks for no permissions at all and does not show an App Tracking Transparency prompt. The Amazon Appstore version asks only for vibration.

When you download the app, the Apple App Store, Google Play or Amazon Appstore may collect their own information (such as download and device details) under their own privacy policies. We do not receive personal information from them.

8. Children

Oh Duck! is made for the whole family. We do not knowingly collect personal information from anyone, including children under 13 (COPPA, United States) or under 16 (GDPR, EU and UK), and the app is designed to meet the Google Play Families Policy.

  • Ads in the app are always requested as child-directed and non-personalized, as described in section 2. We ask Google to keep ads suitable for a family audience.
  • The game has no chat, no user accounts, no social features and no links to other websites.
  • Purchases go through Apple's and Google's own payment screens, which have their own parental controls (Apple Ask to Buy and Screen Time, Google Play Family Link and purchase approvals).

Parents or guardians with questions can contact us at the address below.

9. Your rights and how long data is kept

We do not hold personal data about you, so there is nothing for us to access, correct or delete. Your game data is the save file on your device, which you control (section 1) and which is deleted when you uninstall the app. For information Google processes for ads, see Google's policies linked in section 2 and the choices listed there. Purchase records are held by Apple or Google under their policies, and you can manage them in your store account. If you live in the EU, UK, California or another place with privacy laws and want help with a request about ad data, contact us and we will point you to the right place.

We never sell or rent personal information.

10. Changes to this policy

If the app changes in a way that affects your privacy, we will update this policy and the effective date above before the change ships. The newest version is always at the address where you found this page.

11. Contact

Questions about this policy or the app: chaoticconcocations@gmail.com

PayneBrain / Chaotic Concoctions

PayneBrain Bowling

Privacy policy · Effective 2026-10-02

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Effective date: 2026-10-02
Publisher: PayneBrain / Chaotic Concoctions
Contact: chaoticconcocations@gmail.com

PayneBrain Bowling ("the game") is an arcade voxel bowling game for phones, tablets and PCs. This policy explains, in plain language, what the game does and does not do with information. The short version: **the game does not collect, share or sell your personal information.**

What the game collects

Nothing. The game has no accounts, no sign-in, no ads, no analytics, no crash-reporting service, no social features and no in-app purchases. It does not ask for your name, email, location, contacts, photos, camera, microphone or any other personal data.

The game does not connect to the internet to run. It makes no network requests of its own.

What stays on your device

The game saves one small preference on your device: whether Haptics (vibration) is switched on or off. That setting never leaves your device. Scores and standings are shown during a game and are not stored or uploaded. If you delete the game, this setting is deleted with it.

Permissions

  • Vibration (Android): used only to give you the rumble when the ball rolls and hits things. You can turn it off in the menu or the pause screen.
  • The game does not request any other permission, and it does not use your advertising ID.

Third parties

The game contains no third-party advertising, analytics or tracking software. The store you download from (Apple App Store, Google Play or Amazon Appstore) and your device's operating system may collect their own information about your download and use of the device, under their own privacy policies. We do not receive personal information from them.

App privacy disclosures

  • Does the app include third-party analytics? No.
  • Does the app include third-party advertising? No.
  • Will the data be shared with any third parties? No. If so, for what purposes and where will this information be stored? N/A
  • Is the app collecting any user or device data for purposes beyond third-party analytics or third-party advertising? No.

Children

The game has cartoon-style, voxel "smash everything" action and is rated by each store (see the store page for the exact rating). Because the game collects no personal information from anyone, there is no children's personal information for us to collect, use or share, which is consistent with COPPA (US), the GDPR and the UK Age Appropriate Design Code. There are no chat features, links to other sites or purchases in the game.

Your rights and data retention

Because we hold no personal information about you, there is nothing for us to retain, export or delete. The only data is the haptics preference on your own device, which you can remove by uninstalling the game or clearing its data in your device settings. If you are in the EU, UK, California or elsewhere with privacy rights and want to ask a question, write to us at the address below.

Changes to this policy

If the game ever changes in a way that affects privacy (for example, adding online play or ads), we will update this policy first and change the effective date above. The newest version is always available at the address where you found this page.

Contact

Questions about this policy or the game: chaoticconcocations@gmail.com

PayneBrain / Chaotic Concoctions

PayneBrain Summer Games

Privacy policy · Effective 2026-10-02

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Effective date: 2026-10-02
Publisher: PayneBrain / Chaotic Concoctions
Contact: chaoticconcocations@gmail.com

PayneBrain Summer Games ("the game") is an arcade multi-sport game for phones, tablets, PCs and Macs. This policy explains, in plain language, what the game does and does not do with information. The short version: the game has no accounts, no ads, no analytics of its own and no tracking, and we do not collect, sell or share your personal information. Your progress stays on your device. The only thing that goes online is the store purchase on phones and tablets, described below.

What the game collects

Nothing about you. We never ask for your name, email address, phone number, location, contacts, photos, camera, microphone or any other personal data. There is no sign-in, no chat, no social features, no advertising and no cross-app tracking. We do not use your advertising ID.

What stays on your device

The game keeps one small save file in its private storage on your device. It holds:

  • your medals, personal bests and Go for the Gold season progress;
  • your settings (sound and music volume, vibration, controls, difficulty, graphics);
  • whether you own the full game, which free tries you have used, and how long you have played, so the game knows when it may politely ask you to rate it (never more than three times, and never again once you tap RATE IT);
  • an optional play-test log (the device model, a quality level, frame-rate figures, and how long each event took), used only if you or a tester open the file yourself.

None of this is uploaded by us. You can erase your progress at any time in Settings, or remove everything by uninstalling the game.

The one in-app purchase

On iPhone, iPad and Android the game is free to download, with a free trial and a single one-time in-app purchase ("Full Game") that unlocks every event. The purchase is made through Apple (App Store) or Google (Google Play), under their own terms and privacy policies. We never see or store your payment details, name or address. The store tells the game only whether the purchase succeeded, so the game can unlock the content. Restore Purchases (in Settings) re-checks your store account, for example on a new device.

To talk to the stores the game uses Unity In-App Purchasing, a software library from Unity Technologies. While processing a purchase it connects to the store and may also send Unity limited technical purchase information, such as the product ID, the result of the purchase, the platform and app version, and a random installation identifier, which Unity uses to operate and monitor purchase processing. It does not contain your name or email address, and we do not use it to identify you. See Unity's privacy policy for details. The game shows no ads and contains no analytics, crash-reporting or tracking service of its own.

The PC and Mac versions of the game are bought on the storefront and have no purchase code and make no network requests of their own.

Permissions (Android)

  • Internet and network state: only so the store purchase and restore can reach Google Play.
  • Billing (Google Play): to make the one in-app purchase.
  • Vibration: for the haptic feedback you can switch off in Settings.

The game does not ask for location, contacts, camera, microphone, storage or advertising-ID access. On iPhone and iPad it asks for no permissions at all, and it does not track you across other companies' apps or websites.

Review prompt and links

Occasionally, after a gold medal for example, the game offers a RATE IT button. If you tap it, Apple's or Google's own rating pop-up opens. Your rating is handled entirely by the store. If that pop-up is not available, the game opens its own page in the App Store or Google Play instead. The game does not link to any other websites.

Children

PayneBrain Summer Games is a cartoon-style sports game with mild cartoon boxing and fencing. It is not directed at children under 13 and it does not knowingly collect personal information from anyone, children included. There is no sign-up, chat, ads or user-generated content, so there is no children's personal information for us to collect, use or share, which is consistent with COPPA (US), the GDPR and the UK Age Appropriate Design Code. Purchases are protected by the store's own controls (Apple Ask to Buy and Screen Time, Google Play Family Link and purchase approvals). Parents can also switch purchases off on the device.

Your rights and data retention

Because we hold no personal information about you, there is nothing for us to retain, export or correct. The save file lives only on your device and is deleted when you uninstall the game. Purchase records are held by Apple or Google under their policies, and you can manage them in your store account. If you are in the EU, UK, California or elsewhere with privacy rights and have a question or request, write to us at the address below. We will answer it. We never sell personal information.

Changes to this policy

If the game ever changes in a way that affects privacy (for example, adding online play, ads or analytics), we will update this policy first and change the effective date above. The newest version is always at the address where you found this page.

Contact

Questions about this policy or the game: chaoticconcocations@gmail.com

PayneBrain / Chaotic Concoctions

Sight Words Plus K-2 (Android & Fire)

Privacy policy · Effective 2026-10-13

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Effective date: 2026-10-13
Company: PayneBrain / Chaotic Concoctions
Contact: chaoticconcocations@gmail.com

Sight Words Plus K-2 is a reading app for children in Pre-K through 2nd grade: sight-word games, letter tracing, read-aloud and read-alone stories, and language arts activities. This policy explains, in plain English, what the Android and Amazon Fire editions do and do not do with information. (The iPhone and iPad app is a separate build with its own policy and shows no ads.)

The short version

  • We do not collect personal information. Not from children, not from parents.
  • No accounts, no sign-in, no email addresses, no names, no ages.
  • The app shows a few small ads, chosen to be suitable for children. They come from Google AdMob and are marked as child-directed. There are no personalized or interest-based ads, no remarketing, and the app does not use or request the Android advertising ID. Buying the optional "Remove Ads" removes all ads for good.
  • No analytics software of our own. We do not measure or follow what a child does.
  • No chat, no social features, no user-generated content.
  • Everything the app remembers stays on your device and is removed when you delete the app.
  • The games, stories and activities work without an internet connection. Ads, and buying or restoring "Remove Ads", need one; without it no ads appear.

What the app stores on your device

To work properly the app remembers a few things in its own private storage on the device:

  • learning progress: stars, words learned, games played, streaks, and which letters have been traced;
  • stickers collected and where they were placed on the home screen;
  • simple preferences: how many words a game round has, and whether gentle vibrations are on;
  • whether "Remove Ads" has been bought, and when ads were last shown (so they never appear too often).

This information is never sent to us or to anyone else. It cannot be read by us. It is deleted when the app is uninstalled, or with "Reset All Progress" in the grown-ups settings.

Ads

Every game, story and activity in the app is free, and the app is supported by ads. We have kept them small and out of the way:

  • A small banner at the bottom of menu screens (the home screen, level and game menus, story lists, and progress). Never while a child is playing a game, reading a story, tracing a letter or answering a question.
  • An occasional full-screen ad after a child finishes a whole round. Never when the app opens, never in the first day after it is installed, and never more often than every few minutes. It can always be closed.
  • An optional "Watch a short video for bonus stars" button. It is only shown behind a grown-ups-only gate (a multiplication question), and nothing happens unless a grown-up chooses to watch.
  • No ads at all after "Remove Ads" is bought, and no ads on the purchase screen, the grown-ups gate or the settings.

How the ads are kept child-safe:

  • Every ad request is sent to Google AdMob marked as child-directed (for COPPA) and as coming from a user under the age of consent (for the EU/UK), with the maximum ad content rating set to G. This means only ads that are suitable for children are shown, without personalization, interest-based targeting or remarketing.
  • The app does not use or request the Android advertising ID (the AD_ID permission is removed from the app).
  • Ads are shown only by Google's ad software, which is on Google's list of certified ad providers for apps for children (the Google Play Families Policy).

What the ad provider receives. To show and measure ads and to prevent fraud, Google's ad software, running inside the app, sends Google limited technical information, as Google describes in its Google Mobile Ads SDK data disclosure: the device's IP address (which can give a rough idea of the country or region), how ads were used (for example that an ad was shown or tapped), performance and diagnostic information, and app or device identifiers that are not the advertising ID. This is handled under Google's policies for child-directed ads. We do not receive, see or use any of it, and we do not link it to a child.

Tapping an ad can open a web page or a store page outside the app. Please keep an eye on young children using the app, or buy "Remove Ads" to remove all ads.

The teacher's voice and letter tracing

The teacher's voice is a set of recordings that ship inside the app. When a word has no recording, the app uses the device's own built-in text-to-speech, which runs on the device. Letter tracing compares the child's finger drawing with the letter's shape on the device; drawings are not saved or sent anywhere. Gentle vibrations (haptics) are produced by the device itself. The app does not use the microphone or the camera.

Purchases

Sight Words Plus K-2 is free to download, and every game, story and activity in every grade is free. A single optional one-time in-app purchase, "Remove Ads", removes all ads; it does not unlock anything, because nothing is locked. There are no subscriptions and no consumable purchases.

  • Purchases are handled entirely by the store you downloaded the app from (Google Play or the Amazon Appstore). We never see or receive your name, payment card, address or any other payment details.
  • The app asks the store for the local price and whether "Remove Ads" has already been bought on that account, so a reinstalled or new device turns the ads off by itself and "Restore Purchases" works. That conversation is between the app and the store, under the store's own privacy policy. The app keeps only the answer "ads removed: yes/no" on the device.
  • If the account requires a parent's approval for purchases, the purchase waits for the parent and the ads go away once it is approved.
  • The price and the Buy button are only ever shown after a grown-ups-only gate (a multiplication question whose answer has to be typed in), so children cannot buy things by accident. "Reset All Progress" is behind the same gate.

Permissions

The app asks for network access, which it needs only to show ads and to talk to the store about the purchase. The Android advertising ID permission is removed. The app does not ask for access to the camera, microphone, photos, contacts, location, calendar, files, or anything else on your device.

Children's privacy

Sight Words Plus K-2 is designed for children, including children under 13. We do not knowingly collect, use, or share personal information from children. The app is built to be consistent with the US Children's Online Privacy Protection Act (COPPA), the EU/UK General Data Protection Regulation (GDPR, including its rules for children), the Google Play Families Policy and the Amazon Appstore requirements for apps for children. Ads are child-directed and non-personalized, as described above.

Because we hold no information about children, there is nothing for a parent to review, correct or delete on our side. Parents who would like to see no ads can buy "Remove Ads". If you have any concern, please write to us (contact below).

Third parties

  • Google AdMob shows the ads, as described above, until "Remove Ads" is bought. Google's own privacy policy is at policies.google.com/privacy.
  • The store (Google Play or the Amazon Appstore) handles downloads and the optional purchase, under its own policies.
  • No analytics, attribution, crash-reporting or social-media software of our own is built into the app.

In plain answers

  • Does the app include third-party analytics? No analytics software of our own. (The ad provider receives the limited ad-serving information described above.)
  • Does the app include third-party advertising? Yes: child-directed, non-personalized ads from Google AdMob. None after the optional "Remove Ads" purchase.
  • Will the data be shared with any third parties? Only the limited technical information that Google's ad software needs to show and measure ads (IP address, ad interactions, diagnostics and non-advertising identifiers), as described above. Nothing else, and never anything about a child's learning.
  • Is the app collecting any user or device data for purposes beyond third-party analytics or third-party advertising? No.

Data retention, sharing and deletion

We do not keep any data about you or your child, because we do not receive any. We do not sell, rent or share information. Information handled by Google's ad software is kept under Google's policies. To remove everything the app has saved on your device, use "Reset All Progress" or uninstall the app.

Where is information processed?

Everything the app stores stays on your own device. Ad requests go to Google's servers, which may be in other countries, under Google's policies.

Your rights

Wherever you live (including the EU/UK and California), you have the right to ask what information a company holds about you, and to have it corrected or deleted. We hold none, but you are welcome to ask us at the address below and we will confirm that in writing.

Changes to this policy

If the app ever changes in a way that affects privacy, we will update this page and the effective date above before the change, and we will not collect personal information from children without the consent that the law requires.

Contact

PayneBrain / Chaotic Concoctions Email: chaoticconcocations@gmail.com

Sight Words Plus K-2 (iPhone & iPad)

Privacy policy · Effective 2026-10-08

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Effective date: 2026-10-08
Company: PayneBrain / Chaotic Concoctions
Contact: chaoticconcocations@gmail.com

Sight Words Plus K-2 is a reading app for children in Pre-K through 2nd grade: sight-word games, letter tracing, read-aloud and read-alone stories, and language arts activities. We built it so that a child can use it safely without us knowing anything about them. This policy explains, in plain English, what the app does and does not do with information. It covers the iPhone and iPad app. The Android and Amazon Fire editions are a separate build with their own privacy policy.

The short version

  • We do not collect personal information. Not from children, not from parents.
  • No accounts, no sign-in, no email addresses, no names, no ages.
  • No ads. Starting with version 3.2 there are no ads anywhere in the app and no advertising software inside it. (Earlier versions showed child-directed Google AdMob ads; those have been removed completely.)
  • No analytics and no tracking. The app does not measure or follow what a child does, and it does not use any advertising ID.
  • No chat, no social features, no links out of the app, no user-generated content.
  • The app works without an internet connection. (Buying or restoring the optional unlock uses the internet to reach the App Store.)
  • Everything the app remembers stays on your device and is removed when you delete the app.

What the app stores on your device

To work properly the app remembers a few things in its own private storage on the device:

  • learning progress: stars, words learned, games played, streaks, and which letters have been traced;
  • stickers collected and where they were placed on the home screen;
  • simple preferences: how many words a game round has, and whether gentle vibrations are on;
  • whether "Unlock Everything" has been bought.

This information is never sent to us or to anyone else. It cannot be read by us. It is deleted when the app is uninstalled, or with "Reset All Progress" in the grown-ups settings.

The teacher's voice and letter tracing

The teacher's voice is a set of recordings that ship inside the app. When a word has no recording, the app uses the device's own built-in text-to-speech, which runs on the device. Letter tracing compares the child's finger drawing with the letter's shape on the device; drawings are not saved or sent anywhere. Gentle vibrations (haptics) are produced by the device itself. The app does not use the microphone or the camera.

Purchases

On the Apple App Store, Sight Words Plus K-2 is free to download, and every grade includes free games, stories and activities to try. A single optional one-time in-app purchase, "Unlock Everything", opens all of the content. There are no subscriptions and no consumable purchases.

  • Purchases are handled entirely by the store you downloaded the app from. We never see or receive your name, payment card, address or any other payment details.
  • The app asks Apple's StoreKit for the local price and whether "Unlock Everything" has already been bought on that Apple Account (including through Family Sharing), so a reinstalled or new device unlocks by itself and "Restore Purchases" works. That conversation is between the app and the App Store, under Apple's privacy policy. The app keeps only the answer "unlocked: yes/no" on the device.
  • If the device uses Apple's Ask to Buy, the purchase waits for the parent's approval and the app unlocks once it is approved.
  • The price and the Buy button are only ever shown after a grown-ups-only gate (a multiplication question whose answer has to be typed in), so children cannot buy things by accident. "Reset All Progress" is behind the same gate.

Permissions

The app does not ask for access to the camera, microphone, photos, contacts, location, calendar, files, or anything else on your device.

Children's privacy

Sight Words Plus K-2 is designed for children, including children under 13. Because the app does not collect any personal information, we do not knowingly collect, use, or share personal information from children, and the app is built to be consistent with the US Children's Online Privacy Protection Act (COPPA), the EU/UK General Data Protection Regulation (GDPR, including its rules for children), and the Apple App Store Kids Category rules.

Because we hold no information about children, there is nothing for a parent to review, correct or delete on our side. If you have any concern, please write to us (contact below).

Third parties

  • No advertising, analytics, attribution, crash-reporting or social-media software is built into the app.
  • The only outside party involved is Apple's App Store, which handles downloads and the optional purchase under Apple's own policies.
  • On the App Store the app's privacy label is "Data Not Collected".

In plain answers

  • Does the app include third-party analytics? No.
  • Does the app include third-party advertising? No.
  • Will the data be shared with any third parties? No. If so, for what purposes and where will this information be stored? N/A.
  • Is the app collecting any user or device data for purposes beyond third-party analytics or third-party advertising? No.

Data retention, sharing and deletion

We do not keep any data about you or your child, because we do not receive any. We do not sell, rent, share or disclose information to anyone. To remove everything the app has saved on your device, use "Reset All Progress" or uninstall the app.

Where is information processed?

On your own device only. Nothing is transferred to another country by the app.

Your rights

Wherever you live (including the EU/UK and California), you have the right to ask what information a company holds about you, and to have it corrected or deleted. We hold none, but you are welcome to ask us at the address below and we will confirm that in writing.

Changes to this policy

If the app ever changes in a way that affects privacy, we will update this page and the effective date above before the change, and we will not collect personal information from children without the consent that the law requires.

Contact

PayneBrain / Chaotic Concoctions Email: chaoticconcocations@gmail.com

Trains 4 Kids

Privacy policy · Effective 2026-10-02

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Effective date: 2026-10-02
Company: PayneBrain / Chaotic Concoctions
Contact: chaoticconcocations@gmail.com

Trains 4 Kids is a train game for young children. We built it so that a parent never has to worry about what it does behind the scenes. In short: the app does not collect, store on our servers, share or sell any personal information.

The short version

  • No ads, no in-app purchases, no analytics and no tracking.
  • No accounts, sign-ins, chat, social features or links out of the game.
  • No internet connection is needed or used. The game plays completely offline.
  • No camera, microphone, contacts, photos or location access.
  • Nothing about your child leaves the device.

What information we collect

None. Trains 4 Kids does not ask for, collect or transmit your name, email address, age, location, photos, voice, device identifiers or advertising identifiers. We do not run a server for the game and we have no way to see who plays it or how.

What stays on your device

The app saves one small setting on your device so it can remember it next time: whether the music is switched on or off. This setting never leaves the device and is removed when you delete the app.

Third parties and SDKs

The game is built with the Unity game engine. We do not use any advertising, analytics, attribution, crash-reporting or social SDKs, and we have switched off Unity's optional online services (Analytics, Ads, In-App Purchasing and Cloud Diagnostics). The game does not make any network requests.

The app is distributed through Apple's App Store, Google Play and the Amazon Appstore. Those stores may collect their own information (for example about your download or device) under their own privacy policies. We do not receive personal information about you from them.

Vibration

On phones the game uses the device's vibration motor (haptics) to give a very gentle buzz when something is tapped. This is local feedback only and no data is collected. On Android this is why the app lists the "vibrate" permission.

Children's privacy

Trains 4 Kids is designed for young children, including children under 13 (and under the age of digital consent in the EU/UK). Because the app collects no personal information from anyone, there is nothing for us to share, sell or use for advertising, and no personal information from children is knowingly collected, in line with COPPA (US), the GDPR and GDPR-K (EU/UK) and similar laws. The game contains no ads, no in-app purchases and no links that take a child out of the game.

Data retention and deletion

We hold no personal data, so there is nothing to retrieve, correct or delete on our side. The only data is the music on/off setting stored on your device, which you can remove at any time by uninstalling the app.

Security

Because the game never sends data anywhere, there is no personal data in transit or in storage on our systems to protect.

Your rights

Wherever you live, you are entitled to ask us what information we hold about you. The honest answer is none, but you can always write to us at the address below and we will reply.

Changes to this policy

If the game ever changes in a way that affects privacy (for example, if an update added online features), we will update this page and the effective date before that update is released, and we will not collect personal information from children without verifiable parental consent where the law requires it.

Contact

Questions about this policy or the app? Email chaoticconcocations@gmail.com.

PayneBrain / Chaotic Concoctions

Wave Breakers Grand Prix

Privacy policy · Effective 2026-10-04

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Effective date: 2026-10-04
Publisher: PayneBrain / Chaotic Concoctions
Contact: chaoticconcocations@gmail.com

Wave Breakers Grand Prix ("the game") is a voxel powerboat racing game for phones, tablets, PCs and Macs. This policy explains, in plain language, what the game does and does not do with information. The short version: the game has no accounts, no ads, no analytics and no tracking, and we do not collect, sell or share your personal information. Your progress stays on your device. The only thing that goes online is the store purchase on iPhone, iPad and Google Play, described below.

What the game collects

Nothing about you. We never ask for your name, email address, phone number, location, contacts, photos, camera, microphone or any other personal data. There is no sign-in, no chat, no online multiplayer, no advertising and no cross-app tracking. We do not use your advertising ID. The "advertising boards" you see beside the race courses are part of the game's scenery, not real ads.

What stays on your device

The game keeps a small save file in its private storage on your device. It holds:

  • your race results, Grand Prix trophies, unlocked boats, credits and boat upgrades;
  • your 24 achievements, which are stored only in this file (they are not sent to Game Center, Google Play Games or any other service);
  • your settings (difficulty, Kid Mode, scenery detail, sound and music volume, vibration and controls);
  • whether you own the full game, so it keeps working offline.

None of this is uploaded by us. You can remove everything by uninstalling the game.

The one in-app purchase

On iPhone, iPad and Google Play the game is free to download. Paradise Cove and Thunder Falls are free to play, and a single one-time in-app purchase unlocks all 21 courses and the Grand Prix cups. The purchase is made through Apple (App Store) or Google (Google Play), under their own terms and privacy policies. We never see or store your payment details, name or address. The store tells the game only whether the purchase succeeded, so the game can unlock the content. On iPhone and iPad, Restore re-checks your store account, for example on a new device; Google Play returns your purchase automatically.

To talk to the stores the game uses Unity In-App Purchasing, a software library from Unity Technologies. While processing a purchase it connects to the store and may also send Unity limited technical purchase information, such as the product ID, the result of the purchase, the platform and app version, and a random installation identifier, which Unity uses to operate and monitor purchase processing. It does not contain your name or email address, and we do not use it to identify you. See Unity's privacy policy for details. The game shows no ads and contains no analytics, crash-reporting or tracking service.

The Amazon Appstore version is a single paid download with everything unlocked. It contains no in-app purchase and no billing code. The PC and Mac versions are bought on the storefront and make no network requests of their own.

Controllers and vibration

The game supports touch controls and game controllers. Vibration (on phones) and controller rumble are used only for game feedback and can be switched off in Settings. Controller input is used only while you play and is never stored or sent anywhere.

Permissions (Android)

  • Internet and network state: only so the store purchase can reach Google Play (not used by the Amazon version).
  • Billing (Google Play): to make the one in-app purchase (removed from the Amazon version).
  • Vibration: for the haptic feedback you can switch off in Settings.

The game does not ask for location, contacts, camera, microphone, storage or advertising-ID access. On iPhone and iPad it asks for no permissions at all, and it does not track you across other companies' apps or websites.

Children

Wave Breakers Grand Prix is a cartoon-style racing game suitable for a general audience, with a Kid Mode for younger players. It does not knowingly collect personal information from anyone, children included. There is no sign-up, chat, ads or user-generated content, so there is no children's personal information for us to collect, use or share, which is consistent with COPPA (US), the GDPR and the UK Age Appropriate Design Code. Purchases are protected by the store's own controls (Apple Ask to Buy and Screen Time, Google Play Family Link and purchase approvals). Parents can also switch purchases off on the device.

Your rights and data retention

Because we hold no personal information about you, there is nothing for us to retain, export or correct. The save file lives only on your device and is deleted when you uninstall the game. Purchase records are held by Apple or Google under their policies, and you can manage them in your store account. If you are in the EU, UK, California or elsewhere with privacy rights and have a question or request, write to us at the address below. We will answer it. We never sell personal information.

Data questions at a glance

  • Does the app include third-party analytics? No.
  • Does the app include third-party advertising? No.
  • Will the data be shared with any third parties? No. If so, for what purposes and where will this information be stored? N/A
  • Is the app collecting any user or device data for purposes beyond third-party analytics or third-party advertising? No.

Changes to this policy

If the game ever changes in a way that affects privacy (for example, adding online play, ads or analytics), we will update this policy first and change the effective date above. The newest version is always at the address where you found this page.

Contact

Questions about this policy or the game: chaoticconcocations@gmail.com

PayneBrain / Chaotic Concoctions

WebNoir

Privacy policy · Effective September 10, 2026

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WEBNOIR

Privacy-First Dark Browser

Apple App Store Privacy Manifest Compliant

WebNoir is engineered around a singular promise: absolute browsing privacy. We do not collect, track, profile, log, or sell your web browsing data.

Application: WebNoir for iOS

Developer: PayneBrain

Contact: Carlton Payne

Effective Date: September 10, 2026

1. Overview & Apple Privacy Nutrition Labels

PayneBrain (“we,” “our,” or “us”) is the developer and publisher of WebNoir (“the App”), a private, night-optimized mobile browser for iOS.

In accordance with Apple App Store Guideline 5.1.1, the Apple Privacy Manifest (PrivacyInfo.xcprivacy), and global privacy standards, our data collection practices are summarized below:

Data CategoryCollected by WebNoir?Linked to Identity?App Store Privacy Classification
Browsing History & URLsNONoneData Not Collected
Search Queries & InputsNONoneData Not Collected
Personal Identifiers (Name, Email, Phone)NONoneData Not Collected
User Tracking & FingerprintingNONoneTracking: False (No IDFA / GAID)
Financial & Billing DataNONoneProcessed strictly by Apple In-App Purchase
Analytics & Usage TelemetryNONoneZero third-party analytics SDKs
Bookmarks, Tabs & SettingsStored LocallyNot LinkedOn-device sandboxed storage only

2. Zero Browsing Telemetry

YOUR BROWSING IS YOUR BUSINESS: WebNoir never transmits, inspects, logs, or monetizes the websites you visit, URLs you type, search queries you enter, or media you stream.

Unlike many modern browsers that route browsing traffic through remote corporate telemetry servers or synchronizing cloud accounts, WebNoir connects your device directly to destination servers via Apple's native WebKit engine.

No Account Required

No email sign-up, no login, no profile creation. You are anonymous from the moment you open the app.

Zero Analytics SDKs

We do not include Google Analytics, Firebase, Facebook SDK, Mixpanel, or any third-party telemetry tools.

Client-Side Dark Mode

WebNoir's intelligent dark mode engine computes color transformations locally on your device in real time.

Direct WebKit Connections

Your web traffic goes straight from your device to the destination server. We operate no intermediary proxy.

3. Built-In Content Blocking & Tracker Protection

WebNoir includes built-in Content Blocker rules (WKContentRuleList) designed to protect your privacy and reduce data consumption:

  • Tracker Shield: Automatically blocks known third-party tracking scripts, invisible surveillance pixels, and telemetric beacons before they can load.
  • Ad & Pop-Up Suppression: Intercepts and suppresses invasive advertising scripts that attempt to fingerprint your device or profile your behavior.
  • On-Device Evaluation: Content blocking rules execute entirely within iOS WebKit on your device. The domains you browse are never compared or matched against a remote cloud lookup service.

4. Apple Privacy Manifest & System API Declarations

In compliance with Apple's developer requirements for privacy manifests (PrivacyInfo.xcprivacy), WebNoir officially declares its use of standard iOS system APIs and their sole lawful reasons:

NSPrivacyTracking: <false> WebNoir does not track users. It contains no tracking domains, no cross-app identifiers, and does not correlate user data with other applications.

Declared System APIs (Required Reason Usage):

  • User Defaults (NSPrivacyAccessedAPICategoryUserDefaults / Reason CA92.1): Used exclusively to store user-selected preferences locally on your device, such as your chosen search engine, dark mode inversion settings, bookmark URLs, saved browsing sessions, tab states, and the trial counter.
  • System Boot Time (NSPrivacyAccessedAPICategorySystemBootTime / Reason 35F9.1): Used exclusively to read ProcessInfo.systemUptime to measure actual elapsed browsing time during the free trial period. This prevents clock manipulation without accessing the user's wall clock or transmitting any time data off your device.

5. In-App Purchases & Financial Information

WebNoir offers a free browsing trial period, after which users can choose an optional, one-time non-consumable Lifetime Unlock (com.paynebrain.webnoirunlock.lifetim).

  • No Subscriptions: There are no recurring monthly or annual subscription fees.
  • Processed via StoreKit 2: All transactions are handled directly through Apple's native App Store In-App Purchase framework.
  • Zero Payment Data Retained: PayneBrain never sees, collects, or stores your credit card number, debit card info, billing address, or bank details.
  • Restorable Everywhere: Your purchase is tied to your Apple Account and can be restored on all your supported iOS devices without creating an external PayneBrain account.

6. Local On-Device Storage & Data Erasure

All browsing records created during your use of WebNoir remain inside the secure, sandboxed application directory of your iOS device:

  • Bookmarks & Favorite Sites
  • Browsing History & Cache
  • Active & Background Tab Sessions
  • Application Appearance & Search PreferencesInstant Complete Deletion: You have full control over your local data. You can clear your history, cache, and session cookies directly from within the WebNoir settings menu, or delete the app entirely to permanently wipe all stored data from your device.

7. Third-Party Tracking & Advertising

WebNoir maintains an uncompromising position against advertising surveillance:

  • We do not request or read the Identifier for Advertisers (IDFA).
  • We do not participate in data broker exchanges or sell data to advertisers.
  • We do not show third-party display or banner advertisements within the browser interface.

8. Children’s Privacy (COPPA)

WebNoir is designed for a general audience and does not knowingly collect or solicit personal information from children under the age of 13 (or under 16 in the European Union).

Because WebNoir operates on a strict zero-data-collection model, no child's personal data is ever collected, retained, or transmitted. Parents or guardians with questions may reach out directly to Carlton Payne at carlton@paynebrain.com.

9. Your Rights (GDPR, UK GDPR & CCPA/CPRA)

Under global data protection laws including the General Data Protection Regulation (GDPR) and the California Consumer Privacy Act (CCPA/CPRA), individuals have statutory rights regarding their personal data:

  • Right to Know & Access: You may verify what personal data is processed. PayneBrain collects zero personal data.
  • Right to Erasure: Because all data is stored exclusively on your physical device, deleting the app or tapping “Clear Data” in settings executes immediate, complete erasure.
  • Right to Opt Out of Sale/Sharing: We do not sell or share personal data with third parties.
  • Right to Non-Discrimination: We treat all users equally regardless of whether they exercise privacy rights.

10. Changes to This Privacy Policy

We may update this Privacy Policy to reflect future updates to WebNoir, new Apple platform guidelines, or statutory requirements. Any changes will be published at https://www.paynebrain.com/webnoir/privacy.html with an updated effective date.

11. Developer Contact Information

For inquiries, feedback, or legal questions regarding WebNoir and its privacy architecture, please contact Carlton Payne directly:

Developer Studio PayneBrain

Primary Contact Carlton Payne

Official Email carlton@paynebrain.com

Application WebNoir (iOS)

Website paynebrain.com/webnoir

Legal URL privacy.html

Wheel Ready by PayneBrain

Privacy policy · Effective 2026-10-20

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Effective date: 2026-10-20
Company: PayneBrain / Chaotic Concoctions
Contact: chaoticconcocations@gmail.com

Wheel Ready helps learner drivers prepare for the permit test and the road test, and helps parents log supervised practice. It does not require an account, and it does not track you.

The short version

  • No accounts, sign-ins or analytics.
  • Free with ads from Google AdMob. Ads are non-personalized: the app never asks to track you and never reads your advertising identifier.
  • A one-time "Remove Ads" purchase turns off all ads. Every feature stays free either way.
  • Your study progress, drive logs, GPS routes and signatures stay on your device.

What stays on your device

  • Study progress, test results, streaks, achievements and settings.
  • Practice-drive logs, including routes, times, distances, conditions and supervisor signatures.
  • Your test-day appointment, checklist and reminders.

This information is stored only on your device and is removed when you delete the app. We do not run a server for Wheel Ready and cannot see it.

Location and calendar

  • Location is used only while you record a practice drive, to measure time, distance and whether you drove during the day or at night. It keeps working with the screen off so the drive is logged completely. Location is never sent to us or sold.
  • Calendar access is used only to add your DMV appointment when you ask it to.

Advertising

Wheel Ready shows banner and full-screen ads from Google AdMob. Ads are never shown while you are driving or during the in-car mock road test. Ad personalization is turned off and the app does not request App Tracking Transparency permission, so it cannot access your device's advertising identifier (IDFA).

To serve and measure ads, Google's SDK may receive device and ad-interaction data such as an app-specific device identifier, approximate location derived from your IP address, and diagnostic information. Google processes this data under its own privacy policy: https://policies.google.com/privacy. Where the law requires it, you are asked for consent before ads load, and you can change your choice any time in Settings › Ad Privacy Choices.

In-app purchase

"Remove Ads" is a one-time purchase handled by Apple. We do not receive your payment information.

Questions we're asked

  • Does the app include third-party analytics? No.
  • Does the app include third-party advertising? Yes — Google AdMob, non-personalized ads only.
  • Will the data be shared with any third parties? Only with Google, as described above, to serve and measure non-personalized ads. Google stores that data under its privacy policy. Everything else stays on your device.
  • Is the app collecting any user or device data for purposes beyond third-party analytics or third-party advertising? No.

Children

Wheel Ready is made for learner drivers (typically 14 and older) and their parents. It is not directed to children under 13, and we do not knowingly collect personal information from them.

Changes

If this policy changes, we will update the effective date above.

Contact

Questions about this policy: chaoticconcocations@gmail.com